weatherless...................70.17108% offense.......................50.22920% balance.......................38.09148% sun...........................10.16362% hail.......................... 9.80780% trickroom..................... 8.66914% rain.......................... 8.17134% hyperoffense.................. 7.56120% monotype...................... 3.74517% sand.......................... 3.45107% semistall..................... 3.36679% voltturn...................... 2.86111% multiweather.................. 1.50414% tailwind...................... 1.40258% tricksun...................... 1.08627% monoice....................... 0.95600% stall......................... 0.75133% monoelectric.................. 0.54660% sunoffense.................... 0.53607% choice........................ 0.53324% hailoffense................... 0.45982% trickrain..................... 0.34331% monofairy..................... 0.30839% monowater..................... 0.28569% rainoffense................... 0.28379% monograss..................... 0.27999% trickhail..................... 0.24607% tricksand..................... 0.22360% sandoffense................... 0.20991% monobug....................... 0.20800% monoghost..................... 0.20292% mononormal.................... 0.18916% batonpass..................... 0.16539% monopoison.................... 0.15981% dragmag....................... 0.14652% monofire...................... 0.14466% monopsychic................... 0.12701% monorock...................... 0.10984% rainstall..................... 0.10736% sunstall...................... 0.07344% monoflying.................... 0.06335% monodragon.................... 0.05576% monodark...................... 0.05290% gravity....................... 0.04112% monofighting.................. 0.03111% trapper....................... 0.02875% monosteel..................... 0.02847% sandstall..................... 0.01989% hailstall..................... 0.01847% monoground.................... 0.00886% allweather.................... 0.00157% swagplay...................... 0.00094% Stalliness (mean: -0.104) |# -1.5|## |###### -1.0|########### |################## -0.5|########################### |############################# 0.0|############################## |######################## +0.5|################## |############# +1.0|###### |### +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.53%