weatherless...................60.01276% balance.......................48.97122% offense.......................45.00571% sun...........................21.28753% trickroom.....................12.16853% rain..........................10.11368% hail.......................... 8.74769% hyperoffense.................. 4.16525% tricksun...................... 3.45999% multiweather.................. 1.87769% tailwind...................... 1.74956% sand.......................... 1.73076% semistall..................... 1.45042% voltturn...................... 1.42820% trickrain..................... 1.37716% monotype...................... 1.01061% trickhail..................... 0.61611% monoice....................... 0.46294% dragmag....................... 0.41574% stall......................... 0.40739% tricksand..................... 0.29357% rainoffense................... 0.27177% sunoffense.................... 0.26717% monofairy..................... 0.20513% hailoffense................... 0.13396% sandoffense................... 0.09620% choice........................ 0.08812% monoelectric.................. 0.07952% monoghost..................... 0.07708% monopoison.................... 0.03708% monowater..................... 0.03518% monofire...................... 0.02992% monopsychic................... 0.02673% monorock...................... 0.02178% sunstall...................... 0.02016% mononormal.................... 0.01426% monograss..................... 0.01284% trapper....................... 0.00630% monobug....................... 0.00393% batonpass..................... 0.00305% monoflying.................... 0.00212% monodark...................... 0.00135% rainstall..................... 0.00066% gravity....................... 0.00063% monodragon.................... 0.00043% monofighting.................. 0.00033% sandstall..................... 0.00025% hailstall..................... 0.00016% monoground.................... 0.00000% allweather.................... 0.00000% swagplay...................... 0.00000% monosteel..................... 0.00000% Stalliness (mean: 0.049) | -1.5| |#### -1.0|## |##### -0.5|########## |################### 0.0|############################## |################# +0.5|#################### |############# +1.0|# |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.81%