weatherless...................86.36180% offense.......................52.47177% hyperoffense..................25.46816% balance.......................17.83279% hail.......................... 8.87772% voltturn...................... 7.25329% sun........................... 3.75539% semistall..................... 3.26574% batonpass..................... 2.18244% sand.......................... 2.05997% hailoffense................... 1.25873% sunoffense.................... 1.19127% multiweather.................. 1.12509% stall......................... 0.96154% trickroom..................... 0.76997% monotype...................... 0.43118% trapper....................... 0.38745% monobug....................... 0.22524% sandoffense................... 0.17571% mononormal.................... 0.08021% rain.......................... 0.07022% monopoison.................... 0.05971% monowater..................... 0.02645% dragmag....................... 0.02394% monoice....................... 0.01737% tricksand..................... 0.01711% choice........................ 0.01168% rainoffense................... 0.00936% monodark...................... 0.00562% monosteel..................... 0.00473% sandstall..................... 0.00430% monoghost..................... 0.00327% monoelectric.................. 0.00293% monoground.................... 0.00200% monoflying.................... 0.00190% monofairy..................... 0.00176% monograss..................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.505) -2.0|## |##### -1.5|############ |######################## -1.0|########################## |############################## -0.5|############################## |############################ 0.0|################## |############ +0.5|######### |#### +1.0|#### |## +1.5|## |# more negative = more offensive, more positive = more stall one # = 0.48%