offense.......................55.69761% weatherless...................52.89506% sun...........................37.89316% balance.......................24.33702% hyperoffense..................16.32430% rain..........................13.67356% multiweather.................. 8.42011% sunoffense.................... 5.01447% monotype...................... 2.68395% sand.......................... 2.22022% semistall..................... 2.08323% hail.......................... 1.84485% stall......................... 1.55783% dragmag....................... 1.01701% rainoffense................... 0.92746% batonpass..................... 0.70153% voltturn...................... 0.52481% sunstall...................... 0.51592% choice........................ 0.50761% monoghost..................... 0.44120% monodragon.................... 0.42815% monopsychic................... 0.42341% monowater..................... 0.25144% mononormal.................... 0.23305% monoground.................... 0.23068% monofairy..................... 0.22831% hailoffense................... 0.22001% sandoffense................... 0.19154% monodark...................... 0.17197% monosteel..................... 0.16070% monobug....................... 0.14647% monoflying.................... 0.13876% monofire...................... 0.11801% monoelectric.................. 0.09844% monopoison.................... 0.09310% monofighting.................. 0.08836% trickroom..................... 0.07828% rainstall..................... 0.06286% monograss..................... 0.05811% sandstall..................... 0.04507% monoice....................... 0.03914% monorock...................... 0.03202% tricksun...................... 0.02609% tailwind...................... 0.01838% gravity....................... 0.01542% trapper....................... 0.01127% trickrain..................... 0.01008% hailstall..................... 0.00237% allweather.................... 0.00059% Stalliness (mean: -0.338) -2.0|# |## -1.5|####### |############# -1.0|#################### |########################## -0.5|############################## |############################# 0.0|######################### |################# +0.5|######### |####### +1.0|#### |## +1.5|# |# +2.0| |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.51%