offense.......................53.02579% weatherless...................45.69082% sun...........................45.38199% balance.......................25.85073% hyperoffense..................16.92851% rain..........................14.60835% multiweather.................. 9.20754% sunoffense.................... 6.27906% semistall..................... 2.26173% monotype...................... 2.04328% sand.......................... 1.98416% stall......................... 1.93324% hail.......................... 1.61791% dragmag....................... 1.15152% rainoffense................... 0.97437% sunstall...................... 0.70071% batonpass..................... 0.66694% voltturn...................... 0.48766% choice........................ 0.41882% monoghost..................... 0.36515% monodragon.................... 0.32906% monopsychic................... 0.31077% hailoffense................... 0.20650% monofairy..................... 0.18469% monowater..................... 0.17862% monoground.................... 0.16784% mononormal.................... 0.16765% sandoffense................... 0.15065% monodark...................... 0.12417% monosteel..................... 0.12007% monobug....................... 0.10724% monoflying.................... 0.10639% trickroom..................... 0.08495% monofire...................... 0.07577% monopoison.................... 0.07052% rainstall..................... 0.06738% monofighting.................. 0.06451% sandstall..................... 0.05774% monoelectric.................. 0.05507% monograss..................... 0.03647% tricksun...................... 0.03215% monoice....................... 0.03153% tailwind...................... 0.02339% monorock...................... 0.01888% gravity....................... 0.01297% trickrain..................... 0.01271% trapper....................... 0.00900% hailstall..................... 0.00220% allweather.................... 0.00041% Stalliness (mean: -0.316) -2.0|# |### -1.5|####### |############## -1.0|##################### |########################## -0.5|############################## |############################ 0.0|########################### |################### +0.5|########## |######## +1.0|#### |## +1.5|# |# +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.49%