weatherless...................58.96079% offense.......................58.15492% sun...........................33.47366% balance.......................21.93890% hyperoffense..................16.24970% rain..........................12.08804% multiweather.................. 8.81645% sunoffense.................... 6.17032% monotype...................... 2.64614% hail.......................... 2.41761% sand.......................... 1.87635% semistall..................... 1.86433% stall......................... 1.79216% monopsychic................... 0.96223% choice........................ 0.76979% voltturn...................... 0.49314% monoghost..................... 0.44503% hailoffense................... 0.44503% monodark...................... 0.39692% dragmag....................... 0.38489% sunstall...................... 0.36084% monowater..................... 0.31273% rainoffense................... 0.30070% monosteel..................... 0.27664% sandoffense................... 0.25259% batonpass..................... 0.24056% monodragon.................... 0.21650% mononormal.................... 0.20447% monoflying.................... 0.18042% monofairy..................... 0.13231% monoground.................... 0.10825% monograss..................... 0.09622% monofire...................... 0.07217% monoice....................... 0.07217% monoelectric.................. 0.07217% rainstall..................... 0.04811% monobug....................... 0.03608% monopoison.................... 0.01203% monofighting.................. 0.01203% Stalliness (mean: -0.349) |# -2.0|# |## -1.5|####### |############# -1.0|################# |###################### -0.5|############################# |############################## 0.0|######################## |############# +0.5|######## |##### +1.0|### |### +1.5| |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.56%