offense.......................56.33145% weatherless...................54.87656% sun...........................37.76267% balance.......................22.56567% hyperoffense..................17.10664% rain..........................12.74212% multiweather.................. 9.50533% sunoffense.................... 7.36949% monotype...................... 2.23511% hail.......................... 2.13617% stall......................... 2.01970% sand.......................... 1.98781% semistall..................... 1.97655% monopsychic................... 0.79699% choice........................ 0.70225% voltturn...................... 0.55284% sunstall...................... 0.43374% monoghost..................... 0.41575% hailoffense................... 0.40942% dragmag....................... 0.40787% rainoffense................... 0.32521% monodark...................... 0.30894% monowater..................... 0.24404% sandoffense................... 0.23286% monosteel..................... 0.23227% batonpass..................... 0.21197% monoflying.................... 0.21108% mononormal.................... 0.15289% monodragon.................... 0.15180% monofairy..................... 0.10569% monoground.................... 0.07657% monograss..................... 0.07632% monoice....................... 0.06480% rainstall..................... 0.05934% monoelectric.................. 0.05270% monofire...................... 0.05050% monobug....................... 0.03845% monopoison.................... 0.00878% monofighting.................. 0.00878% Stalliness (mean: -0.342) |# -2.0|# |## -1.5|######## |############### -1.0|################# |####################### -0.5|############################# |############################## 0.0|######################## |############## +0.5|######### |##### +1.0|#### |### +1.5|# |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.53%