weatherless...................90.27289% offense.......................52.89565% hyperoffense..................34.38701% balance.......................11.71972% voltturn...................... 8.25214% sun........................... 4.64520% sand.......................... 2.10330% monotype...................... 1.93978% hail.......................... 1.84864% sunoffense.................... 1.58137% rain.......................... 1.40101% semistall..................... 0.77930% hailoffense................... 0.58970% rainoffense................... 0.52640% trickroom..................... 0.44924% choice........................ 0.43007% mononormal.................... 0.42822% batonpass..................... 0.37732% monowater..................... 0.32413% multiweather.................. 0.25949% sandoffense................... 0.22360% stall......................... 0.21832% monofighting.................. 0.18424% monorock...................... 0.14195% monodark...................... 0.12543% dragmag....................... 0.10984% monopoison.................... 0.10551% monofire...................... 0.10350% monograss..................... 0.10079% monobug....................... 0.09538% tailwind...................... 0.09345% monoghost..................... 0.08283% monoflying.................... 0.06286% trapper....................... 0.05998% monopsychic................... 0.04794% monosteel..................... 0.04462% monoelectric.................. 0.04317% tricksand..................... 0.03822% monoice....................... 0.03403% trickhail..................... 0.03314% monoground.................... 0.03097% monodragon.................... 0.02764% monofairy..................... 0.01846% sandstall..................... 0.00811% rainstall..................... 0.00526% hailstall..................... 0.00190% gravity....................... 0.00124% allweather.................... 0.00122% sunstall...................... 0.00051% Stalliness (mean: -0.722) |# -2.0|### |######### -1.5|################ |####################### -1.0|############################ |############################## -0.5|############################ |#################### 0.0|############# |######## +0.5|##### |## +1.0|# | +1.5|# more negative = more offensive, more positive = more stall one # = 0.53%