weatherless...................90.74467% offense.......................53.06770% hyperoffense..................32.09914% balance.......................13.73517% voltturn......................12.73461% sun........................... 5.19936% sand.......................... 1.70332% hail.......................... 1.70063% sunoffense.................... 1.69022% monotype...................... 1.43592% rain.......................... 1.23827% semistall..................... 1.02271% multiweather.................. 0.56382% hailoffense................... 0.48291% monofighting.................. 0.37034% rainoffense................... 0.36009% trickroom..................... 0.35570% mononormal.................... 0.31084% batonpass..................... 0.26263% monowater..................... 0.23664% choice........................ 0.22810% monodark...................... 0.17122% trapper....................... 0.10186% monorock...................... 0.08564% sandoffense................... 0.08301% tailwind...................... 0.08239% stall......................... 0.07530% monograss..................... 0.05893% dragmag....................... 0.04838% monobug....................... 0.03742% monopoison.................... 0.03019% monoelectric.................. 0.02537% monoghost..................... 0.02337% monoice....................... 0.02237% monoflying.................... 0.02006% monosteel..................... 0.01566% monofire...................... 0.01451% monopsychic................... 0.01297% monodragon.................... 0.00874% sandstall..................... 0.00810% tricksand..................... 0.00294% monofairy..................... 0.00180% monoground.................... 0.00062% rainstall..................... 0.00039% trickhail..................... 0.00001% sunstall...................... 0.00000% gravity....................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.663) |# -2.0|### |######## -1.5|################ |###################### -1.0|########################## |############################## -0.5|############################## |######################## 0.0|################ |######### +0.5|###### |#### +1.0|# |# +1.5|# more negative = more offensive, more positive = more stall one # = 0.51%