weatherless...................92.26190% offense.......................52.38095% hyperoffense..................41.36905% trickroom.....................21.13095% voltturn...................... 6.25000% balance....................... 6.25000% sand.......................... 4.16667% hail.......................... 2.67857% tricksand..................... 1.78571% monotype...................... 1.78571% monowater..................... 1.19048% rain.......................... 0.89286% monodragon.................... 0.29762% sun........................... 0.29762% choice........................ 0.29762% multiweather.................. 0.29762% mononormal.................... 0.29762% Stalliness (mean: -0.862) -2.0|##### | -1.6|##### |################ -1.2|####################### |############################ -0.8|############################## |######################### -0.4|######### |######## 0.0|##### |##### +0.4|# |# more negative = more offensive, more positive = more stall one # = 0.62%