weatherless...................92.65272% offense.......................48.72108% hyperoffense..................44.95183% trickroom.....................27.24478% voltturn...................... 7.75405% balance....................... 6.32709% sand.......................... 3.87772% hail.......................... 2.83660% tricksand..................... 1.60214% monotype...................... 1.25446% monowater..................... 0.83248% rain.......................... 0.63296% monodragon.................... 0.21099% sun........................... 0.21099% choice........................ 0.21099% multiweather.................. 0.21099% mononormal.................... 0.21099% Stalliness (mean: -0.872) -2.0|##### |# -1.6|##### |###################### -1.2|######################### |########################### -0.8|####################### |############################## -0.4|######### |######### 0.0|##### |##### +0.4|# |# more negative = more offensive, more positive = more stall one # = 0.59%