weatherless...................63.16867% offense.......................61.06837% balance.......................26.14338% sun...........................22.29211% rain..........................12.06494% sand..........................11.41449% multiweather.................. 9.37848% hyperoffense.................. 8.58658% semistall..................... 3.08830% monotype...................... 1.84419% hail.......................... 1.22053% dragmag....................... 1.16267% stall......................... 1.11337% sunoffense.................... 0.77368% sandoffense................... 0.68367% voltturn...................... 0.63545% choice........................ 0.33326% rainoffense................... 0.26682% monoflying.................... 0.25396% sunstall...................... 0.23682% monofire...................... 0.18967% monodragon.................... 0.18646% monowater..................... 0.17467% monoground.................... 0.17360% mononormal.................... 0.17360% monopsychic................... 0.15216% monodark...................... 0.11573% sandstall..................... 0.11144% monoghost..................... 0.11037% monobug....................... 0.09108% monorock...................... 0.08680% monofighting.................. 0.08358% monosteel..................... 0.07072% monograss..................... 0.06751% trickroom..................... 0.06644% monoelectric.................. 0.06001% monoice....................... 0.05894% hailoffense................... 0.04286% monopoison.................... 0.03536% monofairy..................... 0.02679% tailwind...................... 0.01607% rainstall..................... 0.01393% allweather.................... 0.01286% trapper....................... 0.00321% gravity....................... 0.00214% hailstall..................... 0.00107% tricksun...................... 0.00107% Stalliness (mean: -0.235) |# -1.5|## |###### -1.0|############## |####################### -0.5|############################## |############################# 0.0|###################### |############### +0.5|########## |###### +1.0|#### |### +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.59%