weatherless...................64.03383% offense.......................57.96485% balance.......................28.62586% sun...........................22.46924% sand..........................10.86501% rain..........................10.57490% multiweather.................. 8.24080% hyperoffense.................. 8.16182% semistall..................... 3.82559% monotype...................... 1.57181% stall......................... 1.42187% hail.......................... 0.97961% dragmag....................... 0.97826% sunoffense.................... 0.77622% voltturn...................... 0.76646% sandoffense................... 0.63520% sunstall...................... 0.32378% rainoffense................... 0.24274% choice........................ 0.22721% monoflying.................... 0.21093% monoground.................... 0.19686% mononormal.................... 0.15691% monofire...................... 0.14624% monodragon.................... 0.13142% monowater..................... 0.12320% monopsychic................... 0.12278% sandstall..................... 0.11615% monodark...................... 0.09919% monorock...................... 0.09914% trickroom..................... 0.09581% monoghost..................... 0.08983% monobug....................... 0.07128% monofighting.................. 0.06380% monosteel..................... 0.05456% monoelectric.................. 0.04682% monograss..................... 0.04635% monoice....................... 0.04011% hailoffense................... 0.03506% monopoison.................... 0.03194% rainstall..................... 0.02197% monofairy..................... 0.02050% allweather.................... 0.01134% tailwind...................... 0.01131% trapper....................... 0.00392% tricksun...................... 0.00197% gravity....................... 0.00147% hailstall..................... 0.00073% Stalliness (mean: -0.186) |# -1.5|## |###### -1.0|############## |####################### -0.5|############################## |############################# 0.0|####################### |################# +0.5|############ |######## +1.0|###### |### +1.5|# |# +2.0| |# more negative = more offensive, more positive = more stall one # = 0.56%