weatherless...................52.09635% offense.......................45.22224% sun...........................42.52192% balance.......................39.80912% semistall..................... 6.60485% sand.......................... 5.43118% stall......................... 4.25191% hyperoffense.................. 4.11188% monotype...................... 2.58134% multiweather.................. 2.42054% rain.......................... 2.34809% monoground.................... 2.31028% sunoffense.................... 1.58585% voltturn...................... 1.42638% sunstall...................... 0.82470% dragmag....................... 0.24878% sandstall..................... 0.10649% monoflying.................... 0.09931% monofire...................... 0.08684% trickroom..................... 0.06236% rainoffense................... 0.06008% hail.......................... 0.05444% tricksun...................... 0.04644% sandoffense................... 0.04110% monorock...................... 0.03985% monowater..................... 0.03092% monopsychic................... 0.00726% choice........................ 0.00722% monobug....................... 0.00231% monodark...................... 0.00138% monoice....................... 0.00111% hailoffense................... 0.00096% monofighting.................. 0.00090% monodragon.................... 0.00086% mononormal.................... 0.00084% monoghost..................... 0.00080% monopoison.................... 0.00071% monoelectric.................. 0.00066% monosteel..................... 0.00053% rainstall..................... 0.00001% monograss..................... 0.00001% monofairy..................... 0.00000% tailwind...................... 0.00000% gravity....................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.110) | -1.5|# |## -1.0|######### |################### -0.5|############################ |############################## 0.0|####################### |########################### +0.5|###################### |############### +1.0|############## |##### +1.5|### |# +2.0|# |###### more negative = more offensive, more positive = more stall one # = 0.48%