weatherless...................78.05228% offense.......................39.77033% balance.......................33.66531% sand..........................19.29353% hyperoffense..................11.55292% voltturn......................10.01396% semistall..................... 7.62743% stall......................... 7.38400% sun........................... 3.36175% dragmag....................... 2.59226% multiweather.................. 2.53056% rain.......................... 1.43810% sandoffense................... 1.20704% trickroom..................... 0.81520% hail.......................... 0.41088% choice........................ 0.39002% sandstall..................... 0.24149% sunoffense.................... 0.13078% monotype...................... 0.13015% sunstall...................... 0.08262% hailoffense................... 0.07628% rainoffense................... 0.04586% tailwind...................... 0.04234% monowater..................... 0.02960% rainstall..................... 0.02112% tricksand..................... 0.01468% gravity....................... 0.01452% monobug....................... 0.01175% monodragon.................... 0.01169% monosteel..................... 0.01142% tricksun...................... 0.00960% monoflying.................... 0.00785% monograss..................... 0.00760% monofire...................... 0.00661% monofighting.................. 0.00640% hailstall..................... 0.00636% monodark...................... 0.00620% mononormal.................... 0.00501% monoghost..................... 0.00456% monopsychic................... 0.00456% monofairy..................... 0.00414% trickhail..................... 0.00367% monoground.................... 0.00330% monopoison.................... 0.00322% monorock...................... 0.00299% monoice....................... 0.00216% monoelectric.................. 0.00169% allweather.................... 0.00100% trapper....................... 0.00011% trickrain..................... 0.00005% fear.......................... 0.00000% Stalliness (mean: 0.105) -2.0|## |###### -1.5|#### |######## -1.0|############# |################ -0.5|###################### |############################## 0.0|########################### |################### +0.5|####################### |############### +1.0|######## |######### +1.5|##### |#### +2.0|# |## +2.5|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.45%