weatherless...................75.07651% balance.......................41.10532% offense.......................29.57092% sand..........................20.45334% hyperoffense..................14.80354% semistall..................... 9.37895% voltturn...................... 7.30428% stall......................... 5.14127% dragmag....................... 3.68601% rain.......................... 2.78257% hail.......................... 1.48577% sun........................... 1.24564% multiweather.................. 1.04373% sandstall..................... 0.87450% sandoffense................... 0.31688% choice........................ 0.31491% trickroom..................... 0.17827% rainstall..................... 0.03846% monotype...................... 0.02244% gravity....................... 0.01687% sunstall...................... 0.00877% rainoffense................... 0.00674% monodragon.................... 0.00539% mononormal.................... 0.00532% monoflying.................... 0.00480% monowater..................... 0.00388% tailwind...................... 0.00261% trickhail..................... 0.00229% tricksand..................... 0.00194% sunoffense.................... 0.00166% monopoison.................... 0.00099% monosteel..................... 0.00079% monobug....................... 0.00052% monofighting.................. 0.00024% monodark...................... 0.00019% monograss..................... 0.00012% monoelectric.................. 0.00007% monofire...................... 0.00006% monoice....................... 0.00002% monoground.................... 0.00002% trapper....................... 0.00001% monorock...................... 0.00001% hailstall..................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% allweather.................... 0.00000% monoghost..................... 0.00000% hailoffense................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.071) -2.0|## |############ -1.5|######### |###### -1.0|####### |############ -0.5|############### |####################### 0.0|#################### |############################## +0.5|#################### |######################### +1.0|######## |############ +1.5|###### |##### +2.0|# |# +2.5|### |# +3.0| more negative = more offensive, more positive = more stall one # = 0.46%