weatherless...................92.95615% offense.......................46.44372% balance.......................33.50710% hyperoffense..................12.99629% semistall..................... 4.90562% voltturn...................... 3.21276% rain.......................... 3.05908% monotype...................... 2.56129% stall......................... 2.14727% sun........................... 1.78989% sand.......................... 1.40298% hail.......................... 0.89977% choice........................ 0.87084% trickroom..................... 0.86361% mononormal.................... 0.73042% rainoffense................... 0.52250% monobug....................... 0.47007% sunoffense.................... 0.29651% monowater..................... 0.24709% monograss..................... 0.24106% dragmag....................... 0.23684% monoflying.................... 0.20310% monoice....................... 0.19526% monoelectric.................. 0.15368% monorock...................... 0.14343% multiweather.................. 0.09944% tailwind...................... 0.09823% monopsychic................... 0.08437% monopoison.................... 0.08015% monoghost..................... 0.07654% monofairy..................... 0.05424% hailstall..................... 0.04761% monofire...................... 0.04580% sandstall..................... 0.04339% sandoffense................... 0.04038% monoground.................... 0.03857% hailoffense................... 0.03194% monodark...................... 0.02953% monodragon.................... 0.02953% monosteel..................... 0.02230% gravity....................... 0.01868% monofighting.................. 0.01446% rainstall..................... 0.01145% sunstall...................... 0.00904% tricksun...................... 0.00603% trickhail..................... 0.00301% trickrain..................... 0.00241% trapper....................... 0.00181% tricksand..................... 0.00121% fear.......................... 0.00060% Stalliness (mean: -0.149) -2.5| | -2.0|# |### -1.5|####### |########## -1.0|################# |##################### -0.5|############################# |############################# 0.0|############################## |######################### +0.5|################### |############ +1.0|######## |#### +1.5|## |## +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.45%