weatherless...................80.87391% offense.......................57.30622% balance.......................32.91244% hyperoffense.................. 7.27438% sun........................... 6.88403% rain.......................... 6.34562% sand.......................... 3.68176% hail.......................... 3.47217% voltturn...................... 2.53449% semistall..................... 2.26793% multiweather.................. 1.22904% batonpass..................... 1.07818% dragmag....................... 0.41951% sunoffense.................... 0.39675% rainoffense................... 0.25698% stall......................... 0.23903% hailoffense................... 0.15978% sandoffense................... 0.10892% tailwind...................... 0.09602% choice........................ 0.05699% sandstall..................... 0.01909% rainstall..................... 0.01408% sunstall...................... 0.00902% hailstall..................... 0.00603% trapper....................... 0.00302% allweather.................... 0.00016% trickroom..................... 0.00015% tricksun...................... 0.00002% Stalliness (mean: -0.194) -1.5|## |##### -1.0|############ |##################### -0.5|############################ |############################## 0.0|########################### |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%