weatherless...................80.88656% offense.......................57.33880% balance.......................32.87684% hyperoffense.................. 7.28861% sun........................... 6.89015% rain.......................... 6.34536% sand.......................... 3.68105% hail.......................... 3.45040% voltturn...................... 2.53365% semistall..................... 2.25693% multiweather.................. 1.22547% batonpass..................... 1.07286% dragmag....................... 0.42102% sunoffense.................... 0.39640% rainoffense................... 0.25769% stall......................... 0.23882% hailoffense................... 0.15796% sandoffense................... 0.10864% tailwind...................... 0.09638% choice........................ 0.05746% sandstall..................... 0.01889% rainstall..................... 0.01434% sunstall...................... 0.00905% hailstall..................... 0.00604% trapper....................... 0.00292% allweather.................... 0.00016% trickroom..................... 0.00011% tricksun...................... 0.00002% Stalliness (mean: -0.194) -1.5|## |##### -1.0|############ |##################### -0.5|############################ |############################## 0.0|########################### |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%