weatherless...................81.12634% offense.......................57.16574% balance.......................33.06593% hyperoffense.................. 7.26146% sun........................... 6.84709% rain.......................... 6.31701% sand.......................... 3.61082% hail.......................... 3.30896% voltturn...................... 2.50899% semistall..................... 2.27064% multiweather.................. 1.18521% batonpass..................... 1.07991% dragmag....................... 0.41575% sunoffense.................... 0.38725% rainoffense................... 0.26352% stall......................... 0.23622% hailoffense................... 0.14543% sandoffense................... 0.10601% tailwind...................... 0.09366% choice........................ 0.05496% sandstall..................... 0.01824% rainstall..................... 0.01403% sunstall...................... 0.00919% hailstall..................... 0.00646% trapper....................... 0.00311% allweather.................... 0.00047% trickroom..................... 0.00017% tricksun...................... 0.00000% Stalliness (mean: -0.192) -1.5|## |##### -1.0|############ |##################### -0.5|############################ |############################## 0.0|########################### |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.58%