weatherless...................81.07557% offense.......................57.13508% balance.......................33.12736% hyperoffense.................. 7.28037% sun........................... 6.81773% rain.......................... 6.47801% sand.......................... 3.54595% hail.......................... 3.28893% voltturn...................... 2.50624% semistall..................... 2.27472% multiweather.................. 1.18337% batonpass..................... 1.03577% dragmag....................... 0.43889% sunoffense.................... 0.38341% rainoffense................... 0.28036% stall......................... 0.18246% hailoffense................... 0.12137% sandoffense................... 0.10759% tailwind...................... 0.08953% choice........................ 0.06998% rainstall..................... 0.01407% hailstall..................... 0.00961% sandstall..................... 0.00894% sunstall...................... 0.00310% trapper....................... 0.00290% allweather.................... 0.00116% trickroom..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.193) -1.5|## |##### -1.0|############ |##################### -0.5|############################ |############################## 0.0|########################### |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%