weatherless...................77.56817% offense.......................59.02880% balance.......................35.09994% sun........................... 9.37131% rain.......................... 7.53342% hyperoffense.................. 4.74656% tailwind...................... 4.53718% sand.......................... 3.66226% hail.......................... 3.57502% multiweather.................. 1.64432% voltturn...................... 1.09959% semistall..................... 1.08581% dragmag....................... 0.44011% sunoffense.................... 0.32581% trickroom..................... 0.31423% rainoffense................... 0.26973% sandoffense................... 0.07849% batonpass..................... 0.06168% hailoffense................... 0.05010% stall......................... 0.03889% tricksun...................... 0.02757% sunstall...................... 0.01048% trickrain..................... 0.00742% trickhail..................... 0.00686% tricksand..................... 0.00511% rainstall..................... 0.00496% trapper....................... 0.00421% sandstall..................... 0.00273% hailstall..................... 0.00038% allweather.................... 0.00000% Stalliness (mean: -0.172) -1.5|# |### -1.0|######## |################ -0.5|######################### |############################## 0.0|############################ |##################### +0.5|############# |###### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.65%