weatherless...................69.28776% offense.......................50.62440% balance.......................33.77077% sun...........................13.25537% rain.......................... 9.24436% hyperoffense.................. 8.53529% monotype...................... 7.94793% sand.......................... 6.48746% semistall..................... 5.94243% trickroom..................... 3.83638% hail.......................... 2.46587% monowater..................... 2.03725% tailwind...................... 1.86263% choice........................ 1.22235% stall......................... 1.12710% monoelectric.................. 1.05831% sunoffense.................... 0.87311% monofire...................... 0.84665% voltturn...................... 0.82548% monoghost..................... 0.80961% multiweather.................. 0.70907% monopoison.................... 0.70378% tricksand..................... 0.58207% tricksun...................... 0.53974% monoflying.................... 0.48153% gravity....................... 0.32808% monoice....................... 0.32279% rainstall..................... 0.29104% mononormal.................... 0.28045% monograss..................... 0.27516% monopsychic................... 0.23283% monobug....................... 0.19050% rainoffense................... 0.18520% monodark...................... 0.16933% monofighting.................. 0.15875% sandoffense................... 0.15346% sunstall...................... 0.14287% dragmag....................... 0.13229% batonpass..................... 0.12171% monofairy..................... 0.08996% trickrain..................... 0.08467% monodragon.................... 0.07937% monoground.................... 0.07408% monosteel..................... 0.06879% monorock...................... 0.06879% sandstall..................... 0.03704% hailoffense................... 0.03704% trickhail..................... 0.02117% hailstall..................... 0.00529% Stalliness (mean: -0.096) |# -1.5|### |######## -1.0|############# |##################### -0.5|########################### |############################## 0.0|############################## |##################### +0.5|################## |############# +1.0|###### |####### +1.5|### |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.49%