weatherless...................63.66526% offense.......................47.02624% balance.......................36.30396% sun...........................13.43658% rain..........................13.09356% trickroom..................... 9.25715% semistall..................... 9.11456% sand.......................... 7.69448% hyperoffense.................. 7.04521% monotype...................... 3.10085% hail.......................... 2.46124% tailwind...................... 2.45425% tricksand..................... 1.63680% monowater..................... 1.43357% tricksun...................... 1.41773% sunoffense.................... 1.23703% voltturn...................... 0.77897% stall......................... 0.51002% choice........................ 0.49942% monofire...................... 0.48074% monoghost..................... 0.43148% multiweather.................. 0.35112% monoelectric.................. 0.22034% sandoffense................... 0.20169% monoflying.................... 0.11849% rainoffense................... 0.11370% monopsychic................... 0.09154% monobug....................... 0.08411% sandstall..................... 0.08306% monograss..................... 0.08248% rainstall..................... 0.07343% trickrain..................... 0.06818% sunstall...................... 0.05979% gravity....................... 0.05589% monofairy..................... 0.04951% dragmag....................... 0.03923% monodragon.................... 0.03653% monoice....................... 0.03564% hailoffense................... 0.01581% mononormal.................... 0.01522% trickhail..................... 0.00845% batonpass..................... 0.00723% monodark...................... 0.00634% monofighting.................. 0.00480% monoground.................... 0.00374% monopoison.................... 0.00343% monorock...................... 0.00274% monosteel..................... 0.00015% hailstall..................... 0.00000% Stalliness (mean: 0.008) | -1.5|### |####### -1.0|######## |#################### -0.5|######################### |######################## 0.0|############################## |################### +0.5|###################### |############### +1.0|###### |########## +1.5|##### | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.51%