weatherless...................89.10566% offense.......................45.97214% balance.......................27.28412% hyperoffense..................12.60106% stall......................... 7.23046% semistall..................... 6.91222% sun........................... 3.88251% sand.......................... 3.72849% voltturn...................... 2.48030% rain.......................... 2.41137% monotype...................... 2.13191% hail.......................... 1.67575% multiweather.................. 0.80379% mononormal.................... 0.51411% sunoffense.................... 0.36989% monobug....................... 0.23439% monoelectric.................. 0.23071% monowater..................... 0.19917% monoflying.................... 0.19440% monoghost..................... 0.19038% rainoffense................... 0.16956% choice........................ 0.16646% monopsychic................... 0.15809% monofire...................... 0.15756% monofighting.................. 0.15486% monosteel..................... 0.14451% monoice....................... 0.09382% rainstall..................... 0.08901% monoground.................... 0.08901% hailoffense................... 0.08901% sandoffense................... 0.06219% monopoison.................... 0.05638% monodark...................... 0.05475% monofairy..................... 0.05270% trickroom..................... 0.05270% dragmag....................... 0.05270% hailstall..................... 0.05270% Stalliness (mean: 0.008) -2.0|#### |## -1.5|#### |######### -1.0|######### |############### -0.5|##################### |############################## 0.0|################# |################ +0.5|########## |##### +1.0|######### |###### +1.5|##### |# +2.0|#### |## +2.5|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.58%