weatherless...................94.92503% offense.......................47.26268% balance.......................22.45045% stall.........................15.08778% semistall..................... 9.80125% hyperoffense.................. 5.39784% sand.......................... 3.93303% voltturn...................... 3.47427% sun........................... 1.11415% monotype...................... 0.02468% monofighting.................. 0.02465% hail.......................... 0.02071% rainoffense................... 0.00709% rain.......................... 0.00709% sandoffense................... 0.00003% monodark...................... 0.00003% monowater..................... 0.00000% multiweather.................. 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% rainstall..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.370) -2.0|## | -1.5|# |#### -1.0| |########### -0.5|############# |############################## 0.0|####### |############### +0.5|## |# +1.0|######## |## +1.5|########## | +2.0|######### | +2.5|##### | +3.0| more negative = more offensive, more positive = more stall one # = 0.79%