offense.......................54.83706% weatherless...................50.44241% sun...........................36.42316% balance.......................21.85766% rain..........................21.58340% hyperoffense..................19.17303% multiweather..................13.77731% sunoffense.................... 5.29613% sand.......................... 5.08238% monotype...................... 2.98578% semistall..................... 2.58646% stall......................... 1.54578% rainoffense................... 1.48658% batonpass..................... 1.46568% dragmag....................... 1.22744% hail.......................... 0.55125% sandoffense................... 0.52339% voltturn...................... 0.49629% choice........................ 0.34185% sunstall...................... 0.33510% monoghost..................... 0.30354% mononormal.................... 0.29603% monowater..................... 0.27307% monosteel..................... 0.24912% monoflying.................... 0.24521% monodark...................... 0.23574% monodragon.................... 0.23171% monofire...................... 0.21636% monobug....................... 0.21245% monopsychic................... 0.20352% monofighting.................. 0.19373% monofairy..................... 0.16129% monorock...................... 0.12364% trickroom..................... 0.10492% monopoison.................... 0.10285% trapper....................... 0.08707% monograss..................... 0.08326% rainstall..................... 0.07749% monoelectric.................. 0.07346% sandstall..................... 0.06780% monoground.................... 0.06585% monoice....................... 0.04974% tailwind...................... 0.04680% tricksun...................... 0.02231% hailoffense................... 0.02035% trickrain..................... 0.01981% gravity....................... 0.00751% hailstall..................... 0.00620% tricksand..................... 0.00337% allweather.................... 0.00239% fear.......................... 0.00120% sandfear...................... 0.00120% trickhail..................... 0.00011% Stalliness (mean: -0.384) |# -2.0|# |#### -1.5|######### |############## -1.0|#################### |############################# -0.5|############################## |############################# 0.0|###################### |################ +0.5|########## |###### +1.0|#### |## +1.5|# |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.50%