offense.......................52.49747% weatherless...................43.87748% sun...........................43.11536% rain..........................24.07163% balance.......................22.14090% hyperoffense..................20.68039% multiweather..................15.51515% sunoffense.................... 6.90677% sand.......................... 4.34613% semistall..................... 2.80967% monotype...................... 2.29235% stall......................... 1.87157% rainoffense................... 1.74307% batonpass..................... 1.32074% dragmag....................... 1.29308% voltturn...................... 0.47795% sandoffense................... 0.46824% sunstall...................... 0.46127% hail.......................... 0.37560% choice........................ 0.26230% monoghost..................... 0.25475% mononormal.................... 0.21790% monosteel..................... 0.20497% monodark...................... 0.19520% monowater..................... 0.19299% monodragon.................... 0.19117% monoflying.................... 0.19095% monofire...................... 0.15967% monobug....................... 0.14979% monofighting.................. 0.14209% monopsychic................... 0.13445% monofairy..................... 0.12580% trickroom..................... 0.12440% rainstall..................... 0.09479% trapper....................... 0.09044% monorock...................... 0.07708% monopoison.................... 0.07396% sandstall..................... 0.06733% monograss..................... 0.05639% monoground.................... 0.05360% monoelectric.................. 0.04353% tailwind...................... 0.04132% tricksun...................... 0.03435% monoice....................... 0.03365% trickrain..................... 0.02878% hailoffense................... 0.01463% gravity....................... 0.00781% hailstall..................... 0.00402% allweather.................... 0.00224% fear.......................... 0.00180% sandfear...................... 0.00180% tricksand..................... 0.00057% trickhail..................... 0.00008% Stalliness (mean: -0.383) |# -2.0|# |#### -1.5|########### |################ -1.0|###################### |############################## -0.5|############################## |############################ 0.0|###################### |################ +0.5|########### |####### +1.0|#### |### +1.5|## |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%