sun...........................66.12506% offense.......................44.57327% rain..........................27.31867% hyperoffense..................24.09237% balance.......................23.77314% weatherless...................23.30300% multiweather..................18.72729% sunoffense....................12.99243% semistall..................... 4.07285% stall......................... 3.48837% sand.......................... 2.04791% rainoffense................... 1.95039% dragmag....................... 1.47502% batonpass..................... 1.08799% sunstall...................... 1.01566% monotype...................... 0.72896% voltturn...................... 0.29207% sandoffense................... 0.18190% rainstall..................... 0.17620% trickroom..................... 0.16488% monoghost..................... 0.15516% choice........................ 0.10965% monoflying.................... 0.10463% tricksun...................... 0.10401% monosteel..................... 0.08995% trapper....................... 0.07957% trickrain..................... 0.07275% monoground.................... 0.05802% hail.......................... 0.05665% sandstall..................... 0.05208% monodragon.................... 0.05187% monofairy..................... 0.04953% mononormal.................... 0.03743% monodark...................... 0.03742% monobug....................... 0.03551% monowater..................... 0.03105% tailwind...................... 0.02997% monofire...................... 0.02475% monofighting.................. 0.02157% monopsychic................... 0.01692% monoice....................... 0.00975% gravity....................... 0.00928% monopoison.................... 0.00902% hailoffense................... 0.00695% monoelectric.................. 0.00681% monorock...................... 0.00652% monograss..................... 0.00599% hailstall..................... 0.00146% fear.......................... 0.00098% sandfear...................... 0.00098% allweather.................... 0.00004% tricksand..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.332) |# -2.0|# |##### -1.5|################# |#################### -1.0|######################### |############################## -0.5|############################ |######################## 0.0|##################### |################### +0.5|############### |########## +1.0|##### |##### +1.5|### |## +2.0|### |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%