sun...........................76.68746% offense.......................38.46907% balance.......................28.02071% hyperoffense..................21.68291% rain..........................20.21463% weatherless...................17.71765% multiweather..................16.40735% sunoffense....................15.57522% stall......................... 6.66358% semistall..................... 5.16373% batonpass..................... 1.96415% sunstall...................... 1.91882% sand.......................... 1.90212% dragmag....................... 1.87408% rainoffense................... 0.87927% rainstall..................... 0.29851% voltturn...................... 0.29322% trickroom..................... 0.24471% tricksun...................... 0.22344% monotype...................... 0.18062% trickrain..................... 0.09468% choice........................ 0.09231% sandoffense................... 0.07009% sandstall..................... 0.06032% trapper....................... 0.05301% monoghost..................... 0.03563% gravity....................... 0.02785% monofairy..................... 0.02125% hail.......................... 0.02050% tailwind...................... 0.01988% monosteel..................... 0.01754% monobug....................... 0.01444% monoflying.................... 0.01374% monoground.................... 0.01259% monodragon.................... 0.01181% monodark...................... 0.01062% mononormal.................... 0.01028% monowater..................... 0.00953% monoice....................... 0.00860% monopsychic................... 0.00428% monofire...................... 0.00378% monopoison.................... 0.00330% monofighting.................. 0.00299% monograss..................... 0.00255% hailoffense................... 0.00220% monoelectric.................. 0.00161% monorock...................... 0.00144% hailstall..................... 0.00006% allweather.................... 0.00000% fear.......................... 0.00000% sandfear...................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.157) |# -2.0|## |##### -1.5|################## |#################### -1.0|###################### |########################## -0.5|############################## |###################### 0.0|######################## |####################### +0.5|##################### |############ +1.0|####### |######## +1.5|#### |## +2.0|######## |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.38%