weatherless...................95.47445% offense.......................43.39649% balance.......................38.71379% hyperoffense..................10.15476% voltturn...................... 6.18981% semistall..................... 5.24379% stall......................... 2.49118% hail.......................... 2.01028% rain.......................... 1.87189% monotype...................... 1.29509% trickroom..................... 0.69418% choice........................ 0.55812% sun........................... 0.52668% rainoffense................... 0.23130% monowater..................... 0.16697% monofighting.................. 0.15972% monopoison.................... 0.14927% trickhail..................... 0.14007% sand.......................... 0.13160% monodark...................... 0.11936% monoice....................... 0.11891% monobug....................... 0.10714% hailoffense................... 0.09082% monoghost..................... 0.08640% monorock...................... 0.08542% mononormal.................... 0.08254% monofire...................... 0.06587% monoflying.................... 0.06327% sunoffense.................... 0.05800% dragmag....................... 0.04805% tailwind...................... 0.03847% monoelectric.................. 0.03225% monograss..................... 0.02987% monosteel..................... 0.02725% monoground.................... 0.02336% monopsychic................... 0.02032% monodragon.................... 0.01696% multiweather.................. 0.01489% hailstall..................... 0.01262% monofairy..................... 0.01220% rainstall..................... 0.01198% trapper....................... 0.00908% sandstall..................... 0.00797% gravity....................... 0.00376% sandoffense................... 0.00160% sunstall...................... 0.00117% trickrain..................... 0.00019% Stalliness (mean: -0.044) -2.0|# |## -1.5|#### |######### -1.0|############## |################### -0.5|######################### |############################# 0.0|############################## |########################### +0.5|####################### |############## +1.0|######### |##### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.46%