weatherless...................95.47474% offense.......................40.92363% balance.......................38.59788% hyperoffense..................11.32366% voltturn...................... 8.37847% semistall..................... 5.49885% stall......................... 3.65597% hail.......................... 2.86280% rain.......................... 1.22083% trickroom..................... 1.06128% choice........................ 0.72361% monotype...................... 0.54507% sun........................... 0.35633% rainoffense................... 0.24999% trickhail..................... 0.21037% hailoffense................... 0.17245% monofire...................... 0.10723% sand.......................... 0.08588% monodark...................... 0.07296% monowater..................... 0.06508% monoice....................... 0.05943% tailwind...................... 0.05916% monofighting.................. 0.05160% monoflying.................... 0.04164% monopoison.................... 0.03534% dragmag....................... 0.03147% sunoffense.................... 0.03140% monobug....................... 0.03001% monorock...................... 0.02287% mononormal.................... 0.01928% monoghost..................... 0.01201% monosteel..................... 0.01104% monodragon.................... 0.00916% monoground.................... 0.00891% monograss..................... 0.00657% sandstall..................... 0.00462% monoelectric.................. 0.00449% gravity....................... 0.00389% rainstall..................... 0.00268% trapper....................... 0.00164% monopsychic................... 0.00120% multiweather.................. 0.00058% monofairy..................... 0.00030% sunstall...................... 0.00025% hailstall..................... 0.00006% sandoffense................... 0.00005% trickrain..................... 0.00000% Stalliness (mean: -0.012) -2.0| |## -1.5|#### |############ -1.0|############### |################# -0.5|######################## |########################### 0.0|############################## |############################# +0.5|####################### |############### +1.0|########## |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.45%