weatherless...................68.68618% balance.......................46.17200% offense.......................45.80055% sun...........................11.35407% rain.......................... 9.62946% sand.......................... 8.50595% hyperoffense.................. 3.87557% semistall..................... 3.49497% hail.......................... 3.30009% trickroom..................... 2.67887% tailwind...................... 2.59835% monotype...................... 1.39341% multiweather.................. 1.39158% voltturn...................... 0.87374% dragmag....................... 0.83532% stall......................... 0.65691% trickhail..................... 0.52699% sunoffense.................... 0.40165% rainoffense................... 0.32845% trickrain..................... 0.19762% sandoffense................... 0.18481% monoelectric.................. 0.17841% monowater..................... 0.16102% monograss..................... 0.15554% batonpass..................... 0.13998% monobug....................... 0.13815% monoghost..................... 0.12260% tricksand..................... 0.09881% monoice....................... 0.09424% gravity....................... 0.08600% sandstall..................... 0.08143% monofire...................... 0.07960% mononormal.................... 0.06313% monofighting.................. 0.06038% monodark...................... 0.06038% sunstall...................... 0.05855% monopsychic................... 0.05032% hailstall..................... 0.04392% tricksun...................... 0.04300% monorock...................... 0.04209% monodragon.................... 0.04209% monopoison.................... 0.03934% rainstall..................... 0.03934% monofairy..................... 0.03843% trapper....................... 0.03843% monosteel..................... 0.03019% monoflying.................... 0.02104% monoground.................... 0.01647% allweather.................... 0.01189% hailoffense................... 0.01098% swagplay...................... 0.00732% Stalliness (mean: 0.012) -1.5|# |### -1.0|###### |############# -0.5|###################### |############################# 0.0|############################## |########################### +0.5|###################### |############## +1.0|###### |### +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.56%