weatherless...................70.60921% offense.......................53.13366% balance.......................24.03294% hyperoffense..................17.69740% sun...........................17.63464% rain..........................12.80616% monotype...................... 8.48660% multiweather.................. 8.09475% sand.......................... 6.18192% batonpass..................... 4.09281% semistall..................... 2.86161% stall......................... 2.27439% mononormal.................... 2.12595% sunoffense.................... 1.57311% monoflying.................... 1.22356% hail.......................... 1.11305% rainoffense................... 0.92176% monopsychic................... 0.76677% choice........................ 0.74330% dragmag....................... 0.71929% monowater..................... 0.66526% monobug....................... 0.60523% monofire...................... 0.53810% voltturn...................... 0.51546% sandoffense................... 0.51000% monodragon.................... 0.50782% monofairy..................... 0.46688% monoghost..................... 0.44860% monosteel..................... 0.44696% monodark...................... 0.43987% monoelectric.................. 0.37192% monorock...................... 0.35555% monofighting.................. 0.34300% monograss..................... 0.30043% monoice....................... 0.29552% monopoison.................... 0.28270% trapper....................... 0.22048% monoground.................... 0.21148% swagplay...................... 0.15690% sandstall..................... 0.12607% trickroom..................... 0.09687% sunstall...................... 0.06958% rainstall..................... 0.05130% hailoffense................... 0.04830% tailwind...................... 0.03329% trickhail..................... 0.02019% gravity....................... 0.01528% hailstall..................... 0.01255% tricksand..................... 0.00191% allweather.................... 0.00082% trickrain..................... 0.00055% tricksun...................... 0.00055% Stalliness (mean: -0.328) |# -2.0|## |######## -1.0|#################### |############################## 0.0|######################### |############ +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.94%