offense.......................52.46455% balance.......................42.72831% weatherless...................41.32304% rain..........................30.84175% sand..........................12.99367% sun...........................12.74936% hyperoffense.................. 4.61981% trickroom..................... 2.53056% tricksand..................... 2.17601% hail.......................... 2.10271% sunoffense.................... 1.65441% monotype...................... 0.82248% monowater..................... 0.63716% semistall..................... 0.15958% monosteel..................... 0.13758% tailwind...................... 0.11834% monopoison.................... 0.04380% swagplay...................... 0.03957% dragmag....................... 0.03016% stall......................... 0.02774% sandstall..................... 0.01861% multiweather.................. 0.01053% monoelectric.................. 0.00301% sandoffense................... 0.00300% rainoffense................... 0.00124% monoghost..................... 0.00073% tricksun...................... 0.00054% monograss..................... 0.00012% monoice....................... 0.00009% voltturn...................... 0.00000% gravity....................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.203) -1.5|### | -1.0|############ |##################### -0.5|####### |######## 0.0|############ |############################## +0.5|#### |######### +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 0.94%