weatherless...................87.75412% offense.......................47.44126% balance.......................43.48970% trickroom.....................17.74309% semistall..................... 6.61066% hail.......................... 5.03456% trickhail..................... 4.15217% rain.......................... 3.74701% choice........................ 3.30685% tailwind...................... 2.59004% hyperoffense.................. 2.45392% sun........................... 2.41455% sand.......................... 1.17898% voltturn...................... 0.74530% monotype...................... 0.17975% multiweather.................. 0.11906% monofire...................... 0.10356% trickrain..................... 0.08317% sunoffense.................... 0.05973% gravity....................... 0.05614% monoground.................... 0.03351% tricksand..................... 0.02823% monowater..................... 0.01644% monosteel..................... 0.01186% sandoffense................... 0.00708% tricksun...................... 0.00681% monofairy..................... 0.00559% dragmag....................... 0.00547% monograss..................... 0.00462% stall......................... 0.00446% rainoffense................... 0.00368% monopoison.................... 0.00161% mononormal.................... 0.00149% trapper....................... 0.00074% monoelectric.................. 0.00058% rainstall..................... 0.00027% monobug....................... 0.00021% monoice....................... 0.00017% sandstall..................... 0.00011% batonpass..................... 0.00010% monoflying.................... 0.00010% sunstall...................... 0.00005% monorock...................... 0.00001% monoghost..................... 0.00001% monodark...................... 0.00000% monopsychic................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% allweather.................... 0.00000% monodragon.................... 0.00000% monofighting.................. 0.00000% Stalliness (mean: 0.010) | -1.5|# |## -1.0| |############################## -0.5|#################### |############### 0.0|########## |###################### +0.5|############ |##### +1.0|######################### |## +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.69%