weatherless...................83.42511% offense.......................48.67841% balance.......................36.72907% hyperoffense.................. 8.92070% trickroom..................... 7.70925% sun........................... 6.88326% semistall..................... 5.06608% hail.......................... 4.46035% rain.......................... 3.85463% sand.......................... 1.48678% monotype...................... 1.37665% trickhail..................... 1.32159% batonpass..................... 1.04626% sunoffense.................... 0.77093% stall......................... 0.60573% mononormal.................... 0.55066% voltturn...................... 0.38546% monowater..................... 0.33040% choice........................ 0.33040% rainoffense................... 0.22026% trickrain..................... 0.22026% monoelectric.................. 0.22026% trapper....................... 0.16520% tailwind...................... 0.11013% hailoffense................... 0.11013% multiweather.................. 0.05507% monopsychic................... 0.05507% monosteel..................... 0.05507% monoghost..................... 0.05507% monoice....................... 0.05507% monodark...................... 0.05507% tricksand..................... 0.05507% monofire...................... 0.05507% Stalliness (mean: -0.094) |### -1.5|## |####### -1.0|######## |################# -0.5|############################## |############################# 0.0|###################### |################ +0.5|####################### |############ +1.0|########## |### +1.5|## |# more negative = more offensive, more positive = more stall one # = 0.53%