weatherless...................83.12430% offense.......................48.45755% balance.......................37.52601% trickroom..................... 9.97037% hyperoffense.................. 8.38097% sun........................... 6.73065% semistall..................... 4.91065% hail.......................... 4.73189% rain.......................... 4.14347% trickhail..................... 1.64310% sand.......................... 1.34691% monotype...................... 1.23606% sunoffense.................... 0.91584% batonpass..................... 0.88582% stall......................... 0.72482% mononormal.................... 0.59897% voltturn...................... 0.37671% monowater..................... 0.25828% choice........................ 0.25828% rainoffense................... 0.23427% trickrain..................... 0.15445% monoelectric.................. 0.15445% trapper....................... 0.14244% tailwind...................... 0.13302% hailoffense................... 0.10383% monopsychic................... 0.06991% multiweather.................. 0.03861% monosteel..................... 0.03861% monoghost..................... 0.03861% monoice....................... 0.03861% monodark...................... 0.03861% tricksand..................... 0.03861% monofire...................... 0.03861% Stalliness (mean: -0.078) |### -1.5|## |###### -1.0|######### |############### -0.5|############################## |############################## 0.0|################### |############### +0.5|####################### |############# +1.0|########## |### +1.5|## |# more negative = more offensive, more positive = more stall one # = 0.56%