weatherless...................83.67839% offense.......................52.88140% balance.......................41.11474% trickroom.....................38.05886% hail.......................... 7.71629% rain.......................... 4.88768% sun........................... 3.60587% stall......................... 2.36715% semistall..................... 1.88698% hyperoffense.................. 1.74974% trickhail..................... 1.15953% sunoffense.................... 0.67643% batonpass..................... 0.12403% sand.......................... 0.11178% monowater..................... 0.00000% voltturn...................... 0.00000% rainoffense................... 0.00000% multiweather.................. 0.00000% tailwind...................... 0.00000% monotype...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monoghost..................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.080) | -1.5| | -1.0|#### |###### -0.5|########## |############################## 0.0|### |###### +0.5|############ |############# +1.0|#### |# +1.5|# |## more negative = more offensive, more positive = more stall one # = 1.06%