weatherless...................77.65007% trickroom.....................69.19761% offense.......................57.19733% balance.......................39.72764% hail..........................20.28587% semistall..................... 1.99760% sun........................... 1.62749% stall......................... 0.89502% trickhail..................... 0.56840% rain.......................... 0.43656% hyperoffense.................. 0.18240% sunoffense.................... 0.16224% batonpass..................... 0.00408% sand.......................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% rainoffense................... 0.00000% multiweather.................. 0.00000% tailwind...................... 0.00000% monotype...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monoghost..................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.153) | -1.5| | -1.0|# |# -0.5| |############################## 0.0|## |## +0.5|##### |############# +1.0|# | +1.5|# | more negative = more offensive, more positive = more stall one # = 1.76%