weatherless...................99.71164% semistall.....................36.24255% balance.......................35.73560% offense.......................14.70253% stall.........................12.96351% batonpass..................... 1.84416% hyperoffense.................. 0.35582% sand.......................... 0.24341% monotype...................... 0.04485% rain.......................... 0.04116% rainstall..................... 0.04116% monoelectric.................. 0.02484% monobug....................... 0.01970% dragmag....................... 0.00783% sun........................... 0.00378% monorock...................... 0.00015% mononormal.................... 0.00013% monofire...................... 0.00003% monoflying.................... 0.00003% sunstall...................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.834) | -1.5| | -1.0|# |# -0.5|######## |######## 0.0|############# |################## +0.5|############# |############### +1.0|##################### |############################## +1.5|#################### |########### +2.0|######### | +2.5| more negative = more offensive, more positive = more stall one # = 0.60%