weatherless...................99.98036% semistall.....................43.56785% balance.......................27.27478% offense.......................14.74418% stall.........................14.40717% batonpass..................... 0.79522% rain.......................... 0.01322% rainstall..................... 0.01322% monotype...................... 0.00841% sand.......................... 0.00620% hyperoffense.................. 0.00602% monoelectric.................. 0.00490% monobug....................... 0.00350% sun........................... 0.00022% dragmag....................... 0.00007% monorock...................... 0.00000% monofire...................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% Stalliness (mean: 0.930) | -1.5| | -1.0| |# -0.5|##### |###### 0.0|########## |########### +0.5|#### |######### +1.0|############### |############################## +1.5|################## |###### +2.0|########### | +2.5| more negative = more offensive, more positive = more stall one # = 0.78%