weatherless...................68.40611% balance.......................41.53123% offense.......................36.59356% sand..........................31.02278% semistall.....................10.73690% hyperoffense.................. 7.09157% batonpass..................... 6.82723% stall......................... 4.04673% sandstall..................... 2.30403% dragmag....................... 2.20286% sandoffense................... 1.05737% monotype...................... 0.69839% choice........................ 0.43404% sun........................... 0.32309% rain.......................... 0.31003% trapper....................... 0.21865% monowater..................... 0.17297% mononormal.................... 0.11749% monograss..................... 0.10443% monopsychic................... 0.07832% voltturn...................... 0.07506% multiweather.................. 0.07180% monoflying.................... 0.05874% rainoffense................... 0.04895% monobug....................... 0.04569% monosteel..................... 0.04569% monoground.................... 0.03590% monoelectric.................. 0.03590% monofire...................... 0.03263% monofighting.................. 0.02611% monorock...................... 0.01958% monopoison.................... 0.01632% monofairy..................... 0.01632% monodragon.................... 0.01305% sunoffense.................... 0.01305% hail.......................... 0.00979% monodark...................... 0.00979% sunstall...................... 0.00653% monoghost..................... 0.00653% rainstall..................... 0.00326% Stalliness (mean: 0.149) |## -1.5|## |####### -1.0|############ |############### -0.5|##################### |######################### 0.0|############################## |########################### +0.5|######################## |################### +1.0|############ |########### +1.5|######## |### +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.45%