weatherless...................64.49428% balance.......................41.04202% sand..........................35.02231% offense.......................34.96818% semistall.....................11.45064% hyperoffense.................. 7.67678% batonpass..................... 7.04510% stall......................... 4.86238% sandstall..................... 3.05373% dragmag....................... 2.35570% sandoffense................... 1.25143% monotype...................... 0.52127% choice........................ 0.35346% rain.......................... 0.27424% sun........................... 0.26751% trapper....................... 0.18972% monowater..................... 0.14883% mononormal.................... 0.09511% monograss..................... 0.08208% multiweather.................. 0.06753% rainoffense................... 0.05869% monopsychic................... 0.05555% voltturn...................... 0.04899% monoflying.................... 0.04008% monosteel..................... 0.02859% monobug....................... 0.02409% monoelectric.................. 0.02321% monoground.................... 0.02189% monofire...................... 0.02080% monofighting.................. 0.01622% monorock...................... 0.01457% sunoffense.................... 0.01181% monofairy..................... 0.01075% monopoison.................... 0.01050% monodragon.................... 0.00984% hail.......................... 0.00919% monoghost..................... 0.00420% monodark...................... 0.00417% sunstall...................... 0.00315% rainstall..................... 0.00207% Stalliness (mean: 0.173) |## -1.5|### |####### -1.0|############# |############## -0.5|#################### |######################## 0.0|############################## |########################## +0.5|####################### |################### +1.0|############# |############ +1.5|######## |#### +2.0|### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.45%