rain..........................46.49860% offense.......................46.28852% sun...........................42.64706% balance.......................37.74510% multiweather..................37.04482% weatherless...................34.03361% sand..........................16.03641% semistall..................... 6.79272% hyperoffense.................. 4.76190% stall......................... 4.41176% monotype...................... 1.33053% dragmag....................... 0.77031% batonpass..................... 0.70028% choice........................ 0.70028% monopsychic................... 0.56022% sunoffense.................... 0.49020% sunstall...................... 0.42017% rainoffense................... 0.42017% monoflying.................... 0.42017% monodragon.................... 0.21008% monowater..................... 0.14006% monofighting.................. 0.14006% sandoffense................... 0.07003% monograss..................... 0.07003% monopoison.................... 0.07003% monoghost..................... 0.07003% monoice....................... 0.07003% monofire...................... 0.07003% Stalliness (mean: 0.100) | -2.0| | -1.5|# |##### -1.0|######### |################ -0.5|########################## |############################## 0.0|####################### |#################### +0.5|###################### |################### +1.0|##### |##### +1.5|####### |### +2.0|# more negative = more offensive, more positive = more stall one # = 0.51%