rain..........................50.12969% sun...........................45.32375% multiweather..................41.75560% offense.......................40.50771% balance.......................40.13248% weatherless...................29.23126% sand..........................19.24539% semistall..................... 8.64766% stall......................... 6.01107% hyperoffense.................. 4.70107% monotype...................... 0.98936% dragmag....................... 0.71172% choice........................ 0.60392% batonpass..................... 0.55040% rainoffense................... 0.42582% sunstall...................... 0.41455% monopsychic................... 0.41137% sunoffense.................... 0.35908% monoflying.................... 0.33231% monodragon.................... 0.14203% monofighting.................. 0.10365% monowater..................... 0.09469% monograss..................... 0.05631% sandoffense................... 0.04734% monopoison.................... 0.04734% monoghost..................... 0.04734% monofire...................... 0.04734% monoice....................... 0.04667% Stalliness (mean: 0.205) | -2.0| | -1.5|# |##### -1.0|########## |################# -0.5|######################## |############################## 0.0|####################### |###################### +0.5|############################ |######################### +1.0|###### |##### +1.5|############ |###### +2.0|## more negative = more offensive, more positive = more stall one # = 0.45%