weatherless...................70.59212% offense.......................50.81546% sand..........................25.44446% balance.......................23.04952% hyperoffense..................19.51954% semistall..................... 4.31237% sandoffense................... 4.14708% hail.......................... 2.34719% stall......................... 2.30311% rain.......................... 1.55745% choice........................ 1.50970% sandstall..................... 1.48031% batonpass..................... 1.30032% voltturn...................... 1.13870% monotype...................... 0.80076% dragmag....................... 0.66118% trickroom..................... 0.60241% sun........................... 0.41507% multiweather.................. 0.35630% rainoffense................... 0.26447% tricksand..................... 0.23141% hailstall..................... 0.20203% monorock...................... 0.15795% monoghost..................... 0.11754% gravity....................... 0.08816% monofighting.................. 0.08081% mononormal.................... 0.06979% monobug....................... 0.06612% monowater..................... 0.06244% monosteel..................... 0.05877% monoflying.................... 0.05877% monoice....................... 0.04775% monofire...................... 0.04408% tailwind...................... 0.03673% monoground.................... 0.03306% monodark...................... 0.03306% monograss..................... 0.02939% trapper....................... 0.02204% monopoison.................... 0.01837% sunoffense.................... 0.01837% monoelectric.................. 0.01837% hailoffense................... 0.01469% monopsychic................... 0.01102% monofairy..................... 0.01102% monodragon.................... 0.00367% Stalliness (mean: -0.311) |#### -1.5|######### |################# -1.0|######################## |########################## -0.5|############################## |############################## 0.0|######################### |################# +0.5|########### |###### +1.0|##### |#### +1.5|#### |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.46%