offense.......................50.83893% weatherless...................49.66443% rain..........................37.83557% hyperoffense..................26.59396% balance.......................21.05705% rainoffense...................17.61745% sun...........................13.25503% multiweather.................. 9.22819% sand.......................... 7.96980% monotype...................... 2.18121% choice........................ 1.51007% stall......................... 1.00671% hail.......................... 0.92282% monodragon.................... 0.75503% sandstall..................... 0.67114% sunoffense.................... 0.67114% dragmag....................... 0.58725% semistall..................... 0.50336% monopsychic................... 0.41946% sandoffense................... 0.33557% monodark...................... 0.33557% sunstall...................... 0.16779% monowater..................... 0.16779% tailwind...................... 0.16779% monorock...................... 0.16779% monoflying.................... 0.16779% mononormal.................... 0.16779% monobug....................... 0.08389% monofighting.................. 0.08389% monoghost..................... 0.08389% monoground.................... 0.08389% monoelectric.................. 0.08389% Stalliness (mean: -0.490) | -2.0| |# -1.5|## |############################## -1.0|######### |################## -0.5|##################### |################## 0.0|################# |############## +0.5|#### |## +1.0|## | +1.5| |# +2.0| more negative = more offensive, more positive = more stall one # = 0.71%