weatherless...................73.92361% offense.......................53.17130% balance.......................25.55556% hyperoffense..................15.10417% monotype......................14.14931% rain..........................12.44213% sand.......................... 9.13773% sun........................... 8.54745% mononormal.................... 5.57870% multiweather.................. 4.43866% semistall..................... 3.69792% stall......................... 2.47106% choice........................ 1.88657% monoflying.................... 1.84028% batonpass..................... 1.71296% monowater..................... 1.20949% monopsychic................... 1.20949% rainoffense................... 1.09954% monodark...................... 1.08796% voltturn...................... 1.01273% monoelectric.................. 0.96065% sandoffense................... 0.92593% monobug....................... 0.86227% hail.......................... 0.84491% monodragon.................... 0.82176% monorock...................... 0.58449% monoice....................... 0.55556% monopoison.................... 0.49769% monofire...................... 0.45139% monoghost..................... 0.44560% monosteel..................... 0.41667% dragmag....................... 0.39352% monofighting.................. 0.37037% sunoffense.................... 0.32986% monoground.................... 0.26042% trapper....................... 0.24306% sandstall..................... 0.21412% monograss..................... 0.20833% monofairy..................... 0.15625% trickroom..................... 0.03472% tailwind...................... 0.01157% hailoffense................... 0.01157% rainstall..................... 0.01157% hailstall..................... 0.00579% Stalliness (mean: -0.274) -3.0|# |## -2.0|## |##### -1.0|################ |############################## 0.0|############################# |############# +1.0|####### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.92%