weatherless...................71.51287% offense.......................52.66143% balance.......................26.31457% hyperoffense..................14.64022% rain..........................13.89011% monotype......................12.70826% sand.......................... 9.80580% sun........................... 8.99230% mononormal.................... 4.75873% multiweather.................. 4.56151% semistall..................... 3.92127% stall......................... 2.46252% batonpass..................... 1.85461% choice........................ 1.74552% monoflying.................... 1.56008% rainoffense................... 1.28955% voltturn...................... 1.18208% monodark...................... 1.15899% monowater..................... 1.14791% monopsychic................... 1.03648% sandoffense................... 0.96292% monoelectric.................. 0.91810% hail.......................... 0.88186% monodragon.................... 0.79202% monobug....................... 0.73778% monorock...................... 0.49490% monoice....................... 0.48261% monopoison.................... 0.46920% dragmag....................... 0.44326% monosteel..................... 0.39211% monoghost..................... 0.38692% sunoffense.................... 0.38186% monofire...................... 0.37944% monofighting.................. 0.32939% sandstall..................... 0.25413% monoground.................... 0.23956% trapper....................... 0.19202% monograss..................... 0.17749% monofairy..................... 0.12319% trickroom..................... 0.03103% hailoffense................... 0.01399% rainstall..................... 0.00828% tailwind...................... 0.00727% hailstall..................... 0.00414% Stalliness (mean: -0.254) -3.0|# |## -2.0|## |##### -1.0|################# |############################## 0.0|############################# |############# +1.0|######## |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.91%